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This book provides an introduction to naming and directory technologies and an overview of the Java Naming and Directory Interface(tm) (JNDI). The tutorial in this book progresses from the most basic to advanced JNDI capabilities and techniques, including more than 200 working examples that demonstrate writing, compiling, and running directory-enabled Java(tm) programs. In addition, this book contains a comprehensive reference section that documents all JNDI classes and interfaces. The accompanying CD-ROM includes JNDI software and service providers, the Java 2 platform, and the hypertext version of the Java Tutorials, the JDBC(tm)...
1000 Java Tips is an 856 pages of A4 format of Java tips, advises and solutions from real daily Java experiences. Compiled from the questions and answers inside the author's Java newsletter since 2001, this book covers most seeked Java topics and some other related ones. This book is not something that can be used solely to learn Java, while of course it makes a excellent companion for a good Java tutorial book.
Here's the book you need to prepare for the Java 2 Programmer (SCJP) and Developer (SCJD) exams. This Study Guide was developed to meet the exacting requirements of today's certification candidates. In addition to the consistent and accessible instructional approach that has earned Sybex the reputation as the leading publisher for certification self-study guides, this book provides:
In-depth coverage of every exam objective for the revised SCJP Exam
Hundreds of challenging practice questions
Leading-edge exam preparation software, including a test engine and the entire book on PDF
J2ME or Wireless Java development platform is a topic of interest, and is still a hot topic for shows like JavaOne.
Empowered by info on GUI graphics, sound, and music; enables a beginning wireless Java developer to build games for cell phone and other wireless devices.
Easy-to-read style with lots of practical, hands-on code examples.
This book focuses on the compilation of two important concepts of Scala : mixin inheritance and run time types. The compilation techniques are presented in the context of the Java virtual machine, but could be adapted easily to other similar environments. Mixin inheritance is a relatively recent form of inheritance, offering new capabilities compared to single inheritance, without the complexity of multiple inheritance.
Introduction to Neural Networks in Java introduces the Java programmer to the world of Neural Networks and Artificial Intelligence. Neural network architectures such as the feedforward backpropagation, Hopfield, and Kohonen networks are discussed. Additional AI topics, such as Genetic Algorithms and Simulated Annealing, are also introduced.
Practical examples are given for each neural network. Examples include the Traveling Salesman problem, handwriting recognition, fuzzy logic and learning mathematical functions. All Java source code can be downloaded online. In addition to showing the programmer how to construct these neural...
Unique among Java tutorials, A Programmer’s Guide to Java® SE 8 Oracle Certified Associate (OCA): A Comprehensive Primer combines an integrated, expert introduction to Java SE 8 with comprehensive coverage of Oracle’s new Java SE 8 OCA exam 1Z0-808.
Based on Mughal and Rasmussen’s highly regarded guide to the original SCJP Certification, this streamlined volume has been thoroughly revised to reflect major changes in the new Java SE 8 OCA exam. It features an increased focus on analyzing code scenarios and not just individual language constructs, and each exam objective is thoroughly addressed, reflecting the latest Java SE 8...
This book will help you prepare for and pass the Sun Certified Programmer for the Java Platform SE 6 (CX-310-065) Exam. It is written for any experienced programmer (with or without previous knowledge of Java) interested in mastering the Java programming language and passing the SCJP 1.6 Exam.
A Programmer’s Guide to Java™ SCJP Certification, Third Edition, provides detailed coverage of all exam topics and objectives, readily runnable code examples, programming exercises, extensive review questions, and a new mock exam. In addition, as a comprehensive primer to the Java programming language, this book is an invaluable reference...
Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product.
Don't Let the Real Test Be Your First Test!
Written by two of the lead developers of the Java SE Programmer Exam, OCP Java SE 6 Programmer Practice Exams is filled with more than 260 realistic practice questions to prepare you for this challenging exam. To help you understand this material, in-depth explanations of both the correct and incorrect answers are included for every question. This practical guide covers all official...
Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product.
The Best Fully Integrated Study System Available--Written by the Lead Developers of Exam 310-065
With hundreds of practice questions and hands-on exercises, SCJP Sun Certified Programmer for Java 6 Study Guide covers what you need to know--and shows you how to prepare--for this challenging exam.
100% complete coverage of all official objectives for exam 310-065
Exam Objective Highlights in every chapter point out certification...
Sun's foundation-level Sun Certified Java Programmer (SCJP) for Standard Edition 6 is a must-have for any Java programmer, and is a prerequisite for Sun’s specialty certifications. This resource is essential preparation for the SCJP and focuses heavily on the skill set that Sun expects its SCJPs to have, with numerous examples, exercises, and real-world scenarios to give readers the tools needed to use what they learn. The material covers declarations, initialization, and scoping; flow control; API contents; concurrency; object-oriented concepts; collections/generics; and fundamentals. The interactive CD-ROM features chapter review...
QuickTime Java (QJT) is a terrific multimedia toolkit, but it's also terrifying to the uninitiated. Java developers who need to add audio, video, or interactive media creation and playback to their applications find that QTJ is powerful, but not easy to get into. In fact, when it comes to class-count, QuickTime Java is nearly as large as all of Java 1.1.Once you learn the entire scope of Apple's QuickTime software, you really appreciate the problem. At its simplest, QuickTime allows Mac and Windows users to play audio and video on their computers. But QuickTime is many things: a file format, an environment for media authoring, and a...
Thousands of programmers want to learn Java fast, hands-on -- with as little complexity and theory as possible. For them, Essentials of the JavaaA A Programming Language is the perfect starting point.
Based on the author's wildly-popular web tutorial, this accessible, "learn-by-doing" guide covers all the fundamentals by walking through a simple program that gradually grows into a full-fledged eCommerce application which illustrates Java's most important programming techniques and concepts.
In the first half of the book, developers master key essentials such as: building basic user interfaces; reading and writing data to files and...
As simple Web access to data housed on corporate mainframes is fast becoming a core business requirement, mainframe programmers need to learn how to develop Java applications to keep pace with growing corporate needs. Focusing on concepts familiar to mainframe programmers, this book gives step-by-step guidance on how to use Java to access file and database structures common to mainframe environments. After comparing Java and mainframe languages such as COBOL and PL/I, Marco goes on to cover Java implementations for IBM's OS/390 and advanced Java programming techniques, including Java classes and EJB.
A must-read for anyone who needs...
The prime audience of this book is CICS and z/OS system programmers who provide support for Java application development and Java application programmers who need a gentle introduction to Java development for CICS.
In this book, it assumes that you have knowledge of z/OS, CICS, UNIX System Services, and Java.
It starts by reviewing the basic concepts of the z/OS, CICS TS V3.2, and Java environments, and introduce new terminology. We then discuss the software and hardware requirements for developing and executing Java applications in CICS TS V3.2. Next we show you how to customize the application development environment, UNIX System...
Provides information about the new Java virtual machine (JVM) server technology in IBM CICS Transaction Server for z/OS V4.2. We begin by outlining the many advantages of its multi-threaded operation over the pooled JVM function of earlier releases. The Open Services Gateway initiative (OSGi) is described and we highlight the benefits OSGi brings to both development and deployment.
Details are then provided about how to configure and use the new JVM server environment.
The book continues with a comparison between traditional CICS programming, and CICS programming from Java. As a result, the main functional areas of the Java class...
Since the second edition of this text, the use of the Internet and networks generally has continued to expand at a phenomenal rate. This has led to both an increase in demand for network software and to improvements in the technology used to run such networks, with the latter naturally leading to changes in the former. During this time, the Java libraries have been updated to keep up with the new developments in network technology, so that the Java programming language continues to be one of the mainstays of network software development.
In providing a very readable text that avoids getting immersed in low-level technical details...
An accessible introduction to the changing face of networking theory, Java technology, and the fundamental elements of the Java networking API. Uniquely suited for network programming and distributed computing. Softcover.
Most Internet applications use sockets to implement network communication protocols. This book's focused, tutorial-based approach helps the reader master the tasks and techniques essential to virtually all client-server projects using sockets in Java.
The networking capabilities of the Java platform have been extended considerably since the first edition of the book. This new edition covers version 1.5-1.7, the most current iterations, as well as making the following improvements:
The API (application programming interface) reference sections in each chapter, which describe the relevant parts of each class, have been replaced with...
The popularity of the Internet has led to rapidly expanding interest in client-server programming by all kinds of businesses and organizations. Many client and server applications benefit from their design as object-oriented programs with multiple threads of control. An object-oriented language with built-in threads, Java is ideal for concurrent programming and developing multi-threaded applications.
Demand for programmers skilled in object-oriented design and concurrency will only grow in the future, making concurrent programming and the Java programming language increasingly important to programming students and professionals...
This book introduces the Java programmer to the world of Neural Networks and Artificial Intelligence using SNIPE. SNIPE is a well-documented JAVA library that implements a framework for neural networks in a speedy, feature-rich and usable way.
Neural network architectures, such as the feedforward, Hopfield, and self-organizing map architectures are discussed. Training techniques, such as backpropagation, genetic algorithms and simulated annealing are also introduced. Practical examples are given for each neural network. Examples include the traveling salesman problem, handwriting recognition, financial prediction, game strategy...
Although the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make it faster and easier to create powerful gaming applications-particularly Java 3D-is fueling an explosive growth in Java games. Java games like Puzzle Pirates, Chrome, Star Wars Galaxies, Runescape, Alien Flux, Kingdom of Wars, Law and Order II, Roboforge, Tom Clancy's Politika, and scores of others have earned awards and become bestsellers. Java developers new to graphics and game programming, as well as game developers new to Java 3D, will find Killer Game Programming in Java...
This book illustrates how to program AI algorithms in Lisp, Prolog, and Java. The book basically cover each topic 3 times in each language. Topics include: simple production-like system based on logic, logic-based learning, and natural language parsing.
In an inference engine based on first order logic, management of substitutions can get rather complicated, which is often glossed over in AI textbooks. But this book covers this aspect, as do "Paradigms of AI Programming", "Structure and Interpretation of Computer Programs", and Winston's book on Common Lisp
This book is for Java developers who want to learn about Hibernate. It provides a clear introduction to the current standard for object-relational persistence in Java.
This book provides more in-depth examples than any other books for Hibernate beginners. The authors also present material in a lively, example-based mannernot in a dry, theoretical, hard-to-read fashion. And since the book keeps its focus on Hibernate without wasting time on nonessential third-party tools, you'll be able to immediately start building transaction-based engines and applications.
It is ideal for you if you're experienced in Java with databases (the...
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